
Cultic (PC) Secrets
~By Cowboy Yojimbo (April 2023)
Contents
The Grave
1. In the parking lot, jump on top of the pick-up truck and then on the ledge of the building. Follow it and duck under the AC unit to find a grate to the vents you can break open.
2. Past the jail cells, enter the door and turn right towards the steam pipes. Light some dynamite and throw it into the middle of the hall to blow open the wall to the locked jail cell.
3. At the end of the hall, after the jail cells, is a long flight of stairs. Turn around on the steps and you can get to a vent by jumping on the open door.
4. After the loading area, when you are outside, head to the far right past the last cargo container. There is a small vent on the wall you can climb into by moving the oil drum. At the end of the vent, shoot and break the crate so you can see a door. Return inside the building to the first door in the downstairs hallway next to the steam pipe room. Once inside, break the toilet and crawl into the hole behind it.
5. Back outside, go left this time and to the side of the building. Above a pick-up truck, there is a ledge with a wall you can dynamite.
6. Continuing outside, you will eventually reach a large barricade with two sentries. On the far left, behind some grass, you can crouch through to a cache.
7. The road past the barricade has a long pond on the right. At the far end there is a pipe you can swim into.
8. When you reach a small green shack next to a large excavator, go around back to find a window you can break to get inside.
9. Inside the mine, you will have to crouch under some debris and enter a flooded room with a bridge, some cultists and a flipped vehicle high on a ledge, climb the barrels and boxes to reach it.
10. After sliding down a large slope you will find yourself in a large chamber. On the second level are two cargo containers with planks bridging them. Go behind the left container and break the boxes to get inside.
11. At the top of the large chamber, you will cross a small plank bridge. To the right is a long row of tents and the left dead ends at a rock. Hop over the rock to find a lone tent and some items.
The Shipyard
1. When you reach the section where you dive into the water, keep swimming downwards and grab the item by the side of the sunken boat. Make sure you see the secret area notification as the top item doesn’t count.
2. A little further ahead is a giant boat. Swim directly underneath it. There’s an item by a couple boxes near the middle.
3. At the top of the boat, jump on the stacked cargo containers and head to the front. There’s an area you can drop down into.
4. Along the docks heading to land, there is a small overturned boat near the shore. Swim up inside it.
5. On the right side of the mine, there is a small area with some cultists and one of the floating ones. Look for a stack of crates to jump on top of and go behind.
6. Outside in the large open area with the minecarts where the big shoot-out takes place. Climb to the top of the middle spire. At the top of the steps, look down to see a ledge with a bunch of items. Carefully drop to that ledge.
7. At the top right of the fortress made of shipping containers, near the cultist with the machine gun, look for a gap in the board fence to drop down from. Head towards the chain link fence that has an item that counts as your secret.
The Mine Town
1. After lowering the drawbridge, you will cross another bridge and then reach a third at ground level with a creek running under it. Follow it to your left into the mountain, where you can duck down into a small space with an item cache.
2. Follow the creek the opposite way. Just before it ends at another mountain, there will be some items under a couple boats leaning against the mountain on your right.
3. Across the creek from (2), climb up the crates stacked by the overhang of the warehouse. At the open window, carefully walk the ledge to a shelf and crouch into the top shelf, moving the crates in your way. Follow it to the end with another ledge and open window to drop into a secret area.
4. Return back to the bridge by Secret 1, and follow the path a bit to a locked up house on your left. Toss some dynamite at the door and shoot it to get inside, but watch for the enemies.
5. Up the hill in town, enter the big lodge across from the three little shacks. In the kitchen (making sure to grab the cellar key) move the boxes in the corner to find a grate you can break and go through for an item.
6. In the cellar, throw some dynamite into the corner by the stairs with the oil drums and crates to reveal a hole in the wall.
7. Inside the refinery. On the first floor, throw some dynamite in the back corner by the covered crate to make a hole that leads outside.
The Mines
1. A while into the level, you will drop down from high up into a flooded cavern. Right where you drop down from, look for a tipped minecart underwater and grab the item from in it. It should be a touch to your left.
2. In the same cavern. From where you dropped down look to the right, by the land for a small minecart tunnel. Break the boxes behind the cart and duck under the wooden barricade.
3. Proceed through the tunnels after the flooded chamber until you reach a barricade with a burning barrel and a cultist. There’s a crack in the wall next to the barrel. Dynamite the wall and head to the end of that tunnel.
4. In the room where you get the key off the table and unlock the door, look at the steps you came down for an area you can duck and go under to find a cache.
The Crypts
1. When you reach the torchlit room with the circular emblem in the middle, enter the small door on the left and then turn right. At the end of the room on the right you’ll see a casket leaning against the crypt wall. Duck and jump up on it to find a cache in there.
2. After falling into the pit with the pile of bodies and crawling out back to flooded corridors, you’ll come to a room with a lot of undead. Look on the right side behind a stone pillar and casket to find a spot you can duck into in the wall of bones. You can see the item clearly from the middle of the room.
3. After swimming through the sequence of flooded rooms, you will reach a large semi flooded room with a bunch of undead and rough wooden walkways. At the far end is a tunnel. Go to the end, there is an item behind a rock.
4. In the same room you can see a bunch of items at the top-most wooden platform. Go up the walkway a bit, jump onto the torch and quickly jump to the top.
5. After killing the new enemy and grabbing the key, unlock the door in the room and drop down to the water. Proceed through a room of enemies and dive down a flooded stairwell. In the flooded hall unlock the door on your right and swim up the stairwell.
6. When you get back to the main hall from the start, dynamite the last bonewall on the right. You can see a hole in it beforehand.
The Chapel
No Secrets
The Asylum Grounds
1. After the first area, pass through the door you unlocked into a large space. Take the right path to a wooden barricade. Inside it, check the front wall on your right to find an area you crouch under with a cache.
2. From the start of the second area, take the left path along the river to a storage container. Break the crates to find some items.
3. Asylum Yard. After going through the hole in the brick wall at the gate, hop down into the trench and go left under the sheet metal barricade. Go up the steps and go under the stairs leading to the scaffolding. Behind some oil drums is a cache.
4. On the right side of the asylum there are four red cargo containers side by side. One of them is open and holds an item cache.
5. In the chain link fenced area there is a transport truck. Climb in the back of here.
6. On the rooftop of the asylum. On the left side, when you come down the steps from the building’s peak. Turn around and follow a ledge to the back of the building.
The Asylum
1. At the start, turn around and jump up on the two bookshelves to get to the floor above and find an item.
2. In the first hallway, enter the third door on the left. A floor has collapsed making a ramp. Duck under it on the left side.
3. In Dr. Wilkinson’s office, where you fight a new enemy, go into the hole in the wall and climb up. Instead of continuing on into the room above, climb up further to find an item.
4. After circling the next floor of the main lobby, you’ll fight some cultists and a chainsaw enemy in a large bathroom. Break the wooden crates in the corner by the door to find a cache.
5. When you start climbing the tower, ascend the first long set of metal stairs. You can see an item under the next set of stairs. Turn around and follow the wooden beams around to the item.
The Excavation Site
1. At the start, jump up on the crates to your left, then on to the lamp post, and then to the broken wall to find an item.
2. In the huge area of the level, you’ll come across four tents around a burning drum, next to the excavator. Go past them, and by the cliff edge and the wall is a lone block. Jump on top of it and carefully look down. There’s a small spot to drop down to with items behind it.
3. After descending the large spiral staircase, and using the cult prison key from the room on the right, you will be in a long room with a bunch of doors on the left before the wall is broken. Throw some dynamite by the barrels to blow open a hole into the locked cell.
4. Near the end, you will reach a bridge to an old ruin guarded by cultists and snipers. At the door you entered this area from, turn left and follow it to the end. Look down over the ledge to find some items.
The Ritual Chamber
No Secrets
Interlude
1. When you reach the boiler room, look behind the first two large tanks to find a small vent to break open. Follow the ventilation out to a small fenced off corridor with a container of weapon parts.
2. As soon as you exit out on to the roof, jump on the edge of the building to your left and follow it to a closed off area.
3. Continue across the roof fighting cultists until it dead ends at a structure and the path turns to the right. Instead of going right, jump on the narrow edge of the roof again and follow it behind the structure to find a small balcony with a ladder.
4. At the end of the roof, there is a small water tower before dropping down the hole in the roof. Break the box at the base of the tower to reveal a hole you can crouch through.
5. After fighting in the conference room, you will be in the Chief’s Office. Crouch by the second book shelf and inspect it to find a hidden compartment with the morgue key. After the parking garage sequence, the stairwell will can be taken back to the basement area where the level began. Use the key on a door in the hall to find the morgue.
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