{"id":821,"date":"2016-05-21T18:38:20","date_gmt":"2016-05-21T23:38:20","guid":{"rendered":"https:\/\/retromaggedon.com\/?page_id=821"},"modified":"2025-01-01T16:32:54","modified_gmt":"2025-01-01T21:32:54","slug":"shatterhand-nes-hints-tips-and-secrets","status":"publish","type":"page","link":"https:\/\/retromaggedon.com\/index.php\/shatterhand-nes-hints-tips-and-secrets\/","title":{"rendered":"Shatterhand (NES) Tips"},"content":{"rendered":"\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/retromaggedon.com\/wp-content\/uploads\/2016\/05\/Shatterhand13.jpg\" alt=\"\" class=\"wp-image-823\" srcset=\"https:\/\/retromaggedon.com\/wp-content\/uploads\/2016\/05\/Shatterhand13.jpg 1920w, https:\/\/retromaggedon.com\/wp-content\/uploads\/2016\/05\/Shatterhand13-300x169.jpg 300w, https:\/\/retromaggedon.com\/wp-content\/uploads\/2016\/05\/Shatterhand13-768x432.jpg 768w, https:\/\/retromaggedon.com\/wp-content\/uploads\/2016\/05\/Shatterhand13-1024x576.jpg 1024w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Shatterhand (Nintendo Entertainment System) Tips\u00a0<\/h2>\n\n\n\n<p>~By tankMage (May 2016)<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table><tbody><tr><td><a href=\"https:\/\/retromaggedon.com\/index.php\/shatterhand-nes\/\">Shatterhand Home Page<\/a><\/td><td><a href=\"https:\/\/retromaggedon.com\/index.php\/games-by-system\/reviews-for-nintendo-entertainment-system\/\">NES Game Catalog<\/a><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<div class=\"wp-block-group is-vertical is-layout-flex wp-container-core-group-is-layout-8cf370e7 wp-block-group-is-layout-flex\">\n<h3 class=\"wp-block-heading\" id=\"Shatterhandnescont\"><strong>Contents<\/strong><\/h3>\n\n\n\n<p><a href=\"#Shatterhandnescont1\">1. Introduction<\/a><\/p>\n\n\n\n<p><a href=\"#Shatterhandnescont2\">2. Area Order<\/a><\/p>\n\n\n\n<p><a href=\"#Shatterhandnescont3\">3. Controls and Moves<\/a><\/p>\n\n\n\n<p><a href=\"#Shatterhandnescont4\">4. Using Bots Effectively<\/a><\/p>\n\n\n\n<p><a href=\"#Shatterhandnescont5\">5. Satellite Bot Letter Combinations<\/a><\/p>\n\n\n\n<p><a href=\"#Shatterhandnescont6\">6.&nbsp;Gravity&nbsp;Panels<\/a><\/p>\n\n\n\n<p><a href=\"#Shatterhandnescont7\">&nbsp;7. Secrets<\/a><\/p>\n<\/div>\n\n\n\n<p id=\"Shatterhandnescont1\"><strong><a href=\"#Shatterhandnescont\">1. Introduction<\/a><\/strong><\/p>\n\n\n\n<p>Being a relatively late release in the NES lifespan, Shatterhand went somewhat unnoticed. Even to this day there are few guides available for this game. The purpose of this short guide is to give players a few general hints and fill in the gaps left by the few existing guides available. This guide will discuss strategies that will allow you to attack and move effectively, use power-ups well, and go over a few secrets hidden in the game.<\/p>\n\n\n\n<p id=\"Shatterhandnescont2\"><strong><a href=\"#Shatterhandnescont\">2. Area Order<\/a><\/strong><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">The starting area is known as <\/span>Area A, <span style=\"font-weight: 400;\">while the final stage is <\/span>Area G<span style=\"font-weight: 400;\">. The player may play stages B through F in any order they wish, but the difficulty of the game increases as you approach <\/span>Area F.<span style=\"font-weight: 400;\"> The stages are ordered from left to right, with <\/span>Area B <span style=\"font-weight: 400;\">&nbsp;on the top left and <\/span>Area D <span style=\"font-weight: 400;\">in the bottom right as depicted below (<\/span>Area F<span style=\"font-weight: 400;\"> is in the center). It is advisable, but not necessary, to play the stages in alphabetical order since levels D, E, and especially F are tougher than the other levels and the order in which you clear the areas has no known impact on gameplay.<\/span><\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"169\" src=\"https:\/\/retromaggedon.com\/wp-content\/uploads\/2016\/05\/Shatterhandstageorder-300x169.jpg\" alt=\"Shatterhandstageorder\" class=\"wp-image-822\" srcset=\"https:\/\/retromaggedon.com\/wp-content\/uploads\/2016\/05\/Shatterhandstageorder-300x169.jpg 300w, https:\/\/retromaggedon.com\/wp-content\/uploads\/2016\/05\/Shatterhandstageorder-768x432.jpg 768w, https:\/\/retromaggedon.com\/wp-content\/uploads\/2016\/05\/Shatterhandstageorder-1024x576.jpg 1024w, https:\/\/retromaggedon.com\/wp-content\/uploads\/2016\/05\/Shatterhandstageorder.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/figure>\n\n\n\n<p id=\"Shatterhandnescont3\"><strong><a href=\"#Shatterhandnescont\">3. Controls and Moves<\/a><\/strong><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">Understanding how the hero, Shatterhand, attacks and performs various stunts is essential to success. The following is a breakdown of how to use the hero\u2019s moves correctly.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\"><em>Evasion: When to Jump, Duck, Walk or Punch<\/em><\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">Not getting hit is really helpful in just about any game and this one is no different, but requires the player to think and act appropriately to stay alive. There are a number of ways you can react to attacks and it&#8217;s common for only one or two to be effective.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\"><em>Jumping<\/em><\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">This is usually a great way to dodge attacks in platformers, but the hero in this game doesn&#8217;t have as much control over his jumps as say Mario or Mega Man and is vulnerable as a result. Jumping is really only effective for clearing ground hazards or attacks that come in very low. In some cases jumping is very useful if there is a fence for the hero to grab onto while in the air, since the player can hang from the fence indefinitely to avoid danger.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\"><em>Punching <\/em><\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">Surprisingly, Shatterhand can destroy some enemy bullets by punching them, which is a great choice if you cannot dodge by ducking or jumping. Just keep in mind that not all projectiles can be destroyed in this manner. A good rule of thumb is to only punch small projectiles, because they are more likely to be destroyed by the character&#8217;s fists.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\"><em>Ducking<\/em><\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">This is generally best used on enemies that fire at the player character&#8217;s upper body. By ducking shots, the player can get in close to an enemy and hammer away at it with punches.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\"><em>Walking<\/em><\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">Sometimes the best way to avoid damage is to just walk away. A good example of this is the grenade hurlers found in Areas B and D. These big brutes chuck grenades at the player and counter attack with a slow punch. The best way to fight them (if you do not posses a satellite bot) is to simply walk up to them, throw a punch then back off and repeat the process. This also works well on the Area A boss who often counter attacks with a rifle butt.<\/span><\/p>\n\n\n\n<p><em>Grabbing onto Fences<\/em><\/p>\n\n\n\n<p>This is an especially important skill later in the game where you will need to cling to fences in a precise and expedient manner in order to make certain jumps and\/or avoid damage. Holding up on the D-pad will make the hero grab onto a fence if one is in the background. The player can release the up button without falling from the fence as well as punch and change the direction in which he\/she is facing. Tapping the jump button will cause Shatterhand to disengage from the fence and drop down, while tapping the same button for a split second longer will make him perform a short jump. Holding the jump button down will make him do a long jump. There are some cases where you will have to position yourself very carefully and do a short jump to reach platforms, so learn this skill well.<\/p>\n\n\n\n<p id=\"Shatterhandnescont4\"><strong><a href=\"#Shatterhandnescont\">4. Using Bots Effectively<\/a><\/strong><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">Satellite bots are a tremendous asset that can easily double your damage output and allow you to hit enemies that could not be reached otherwise. The type of bot you receive depends upon what combination of alpha and beta symbols you collect (alpha and beta will be represented by the letters A and B respectively for this guide). It is wise to learn what each combination does and master using the various satellite bots. You can also force the symbols to change from A to B by punching them before grabbing them to ensure that you get the bot you wish to use. Players should also keep in mind that their bot can take damage from enemy attacks and eventually be destroyed.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\"><em>Satellite Bot Jet Mode<\/em><\/span><\/p>\n\n\n\n<p>To use your satellite bot as a jet pack, hold the down button and the A button while you have an active bot. This will cause your mechanical buddy to hover just above Shatterhand who will then grab onto the bot. The bot will lift off with the hero in tow when you release the down button, allowing you to bypass certain obstacles with ease. The player can also launch the bot at enemies while flying through the air in this mode by pushing the B button. Just be careful when utilizing this ability as it is very slow to set up.<\/p>\n\n\n\n<p><span style=\"font-weight: 400;\"><em>Invincible Mode<\/em><\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">Collecting the same set of A\/B symbols twice (given that you have an active bot) will cause your satellite bot to fuse with Shatterhand, encasing him in armor that makes him invulnerable for roughly 14 seconds. Your punches will also emit a short range fireball that deals massive damage. Getting hit by an enemy while in this mode will take one second off of the suit\u2019s duration, but enemies that touch you will take damage as well. Your bot will return to you with full health after the invincibility mode has ended.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\"><em>Using Invincible Mode Effectively<\/em><\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">Most stages offer at least six alpha\/beta symbols, which is enough to activate the super suit. It is often in the player&#8217;s best interest to hold off on getting the final upgrade until you are ready to enter the teleporter to the boss room. In this manner you can grab the final alpha\/beta symbol just before fighting the boss and take full advantage of the power of the invincible suit while fighting the boss. It should also be noted that if you find a symbol and do not wish to collect it in order to save invincible mode for the boss, you can punch the Alpha\/Beta symbol multiple times to make it change into a coin.<\/span><\/p>\n\n\n\n<p id=\"Shatterhandnescont5\"><strong><a href=\"#Shatterhandnescont\">5. Satellite Bot Letter Combinations<\/a><\/strong><\/p>\n\n\n\n<p>AAA- <span style=\"font-weight: 400;\">\u201cYobobot\u201d this bot unleashes a glowing sphere that orbits it at an angle for a short time. Good for dealing damage close up in conjunction with the hero&#8217;s fists.<\/span><\/p>\n\n\n\n<p>AAB- <span style=\"font-weight: 400;\">\u201cLaserbot&#8221; fires a laser that penetrates, floors, walls and enemies. This laser delivers moderate damage, but there is a delay in between shots which greatly reduces its rate of damage. Even so, the laser bot is useful in situations where you can use terrain to your advantage.<\/span><\/p>\n\n\n\n<p>ABA- <span style=\"font-weight: 400;\">\u201cSwordbot&#8221; a close range blade wielding bot that strikes foes directly in front of the player. Attacks quickly and does decent damage. The swordbot lacks the versatility of the ranged bots, but makes up for this by dealing heavy damage. The swordbot also appears to be slightly more durable than the other bots, but this is based off of my personal observations and have I not been able to verify whether or not this is true.<\/span><\/p>\n\n\n\n<p>ABB- <span style=\"font-weight: 400;\">\u201cRicobot&#8221; this bot fires balls that bounce off of surfaces. This is perhaps the most versatile and useful of the satellite bots. It&#8217;s shots do not do much damage, but it&#8217;s capable of firing rapidly as long as the shots connect with a nearby target. The ability to bank shots off of walls or through narrow corridors is very useful in eliminating threats before they can engage the player.<\/span><\/p>\n\n\n\n<p>BBB-<span style=\"font-weight: 400;\"> \u201cGrenadebot&#8221; throws hand grenades that explode, dealing moderate damage in a small radius. One of the more useful bots thanks to its decent damage output and blast radius. I found this bot to be highly effective against the area E boss.<\/span><\/p>\n\n\n\n<p>BBA- <span style=\"font-weight: 400;\">\u201cPyrobot\u201d holding the punch button causes this satellite bot to spew flames in a sweeping motion over a wide area. The pyrobot deals heavy damage, but is difficult to control and prevents the player from using Shatterhand\u2019s punch attacks. Nevertheless, this bot is effective in a number of situations if used well, especially against bosses.<\/span><\/p>\n\n\n\n<p>BAB- <span style=\"font-weight: 400;\">\u201cYoyobot&#8221; hurls a ring of fireballs that snaps back like a yo yo. This bot is very useful due to the fact that it&#8217;s attacks deal good damage and can pass through walls and floors. Although it lacks the Laserbot\u2019s range, the Yoyobot is generally superior to its counterpart, because of it\u2019s faster rate of fire.<\/span><\/p>\n\n\n\n<p>BAA- <span style=\"font-weight: 400;\">\u201cBouncebot&#8221; shoots a ball of energy that rises upward and travels along the ceiling. This bot is virtually useless aside from a few rare situations. The energy balls seldom make contact with enemies and do little damage.<\/span><\/p>\n\n\n\n<p id=\"Shatterhandnescont6\"><strong><a href=\"#Shatterhandnescont\">6. Gravity Panels<\/a><\/strong><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">In Areas E&amp;G you will encounter rooms with panels on the floor and ceiling that alter the effects of gravity causing Shatterhand to cling to the ceiling or be pulled back onto the floor in some cases.* These gravity panels only appear on floors and ceiling and can sometimes be found on both. Jumping in places where there are G panels both above and below the hero will cause him to flip upside down (or right side up) and cling to the opposite surface, which can make life complicated. Luckily the player can control the situation by tapping the jump button, which will result in a shorter jump that will keep keep Shatter from flipping. Mastering this technique as soon as possible will make life much easier for the player later on.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\"><em>*Some sections do not have the aforementioned \u201cG\u201d panels, but have altered gravity nonetheless.<\/em><\/span><\/p>\n\n\n\n<p id=\"Shatterhandnescont7\"><strong><a href=\"#Shatterhandnescont\">7. Secrets<\/a><\/strong><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\"><em>Area A: Hidden Coin<\/em><\/span><\/p>\n\n\n\n<p>There is a breakable wall in Area A that conceals a hidden coin and opens up an empty corridor.<\/p>\n\n\n<div class=\"wp-block-image wp-image-824 size-medium\">\n<figure class=\"aligncenter\"><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"169\" src=\"https:\/\/retromaggedon.com\/wp-content\/uploads\/2016\/05\/shatterhandbreakwall-300x169.jpg\" alt=\"shatterhandbreakwall\" class=\"wp-image-824\" srcset=\"https:\/\/retromaggedon.com\/wp-content\/uploads\/2016\/05\/shatterhandbreakwall-300x169.jpg 300w, https:\/\/retromaggedon.com\/wp-content\/uploads\/2016\/05\/shatterhandbreakwall-768x432.jpg 768w, https:\/\/retromaggedon.com\/wp-content\/uploads\/2016\/05\/shatterhandbreakwall-1024x576.jpg 1024w, https:\/\/retromaggedon.com\/wp-content\/uploads\/2016\/05\/shatterhandbreakwall.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><figcaption class=\"wp-element-caption\">Punch wall, get coin.<\/figcaption><\/figure>\n<\/div>\n\n\n<p><span style=\"font-weight: 400;\"><em>Area G: Hidden Life Refill<\/em><\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">Just after defeating Infernon (orange ninja boss) you will enter a gravity room. On the floor there is a hidden life refill between two eclectic grid hazards. Landing on this spot and ducking will reveal the hidden power up.<\/span><\/p>\n\n\n<div class=\"wp-block-image wp-image-825 size-medium\">\n<figure class=\"aligncenter\"><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"169\" src=\"https:\/\/retromaggedon.com\/wp-content\/uploads\/2016\/05\/HiddenliferefilSHatterhand-300x169.jpg\" alt=\"HiddenliferefilSHatterhand\" class=\"wp-image-825\" srcset=\"https:\/\/retromaggedon.com\/wp-content\/uploads\/2016\/05\/HiddenliferefilSHatterhand-300x169.jpg 300w, https:\/\/retromaggedon.com\/wp-content\/uploads\/2016\/05\/HiddenliferefilSHatterhand-768x432.jpg 768w, https:\/\/retromaggedon.com\/wp-content\/uploads\/2016\/05\/HiddenliferefilSHatterhand-1024x576.jpg 1024w, https:\/\/retromaggedon.com\/wp-content\/uploads\/2016\/05\/HiddenliferefilSHatterhand.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><figcaption class=\"wp-element-caption\">Odds are you will need some extra life in this area.<\/figcaption><\/figure>\n<\/div>\n\n\n<p><strong>More Resources<\/strong><\/p>\n\n\n\n<p><a href=\"https:\/\/gamefaqs.gamespot.com\/nes\/587608-shatterhand\/faqs\/30481\">https:\/\/gamefaqs.gamespot.com\/nes\/587608-shatterhand\/faqs\/30481<\/a><\/p>\n\n\n\n<p>Thanks for using our Shatterhand Guide! <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Shatterhand (Nintendo Entertainment System) Tips\u00a0 ~By tankMage (May 2016) Shatterhand Home Page NES Game Catalog Contents 1. Introduction 2. Area Order 3. Controls and Moves 4. Using Bots Effectively 5. Satellite Bot Letter Combinations 6.&nbsp;Gravity&nbsp;Panels &nbsp;7. Secrets 1. Introduction Being a relatively late release in the NES lifespan, Shatterhand went somewhat unnoticed. Even to this &#8230; <a title=\"Shatterhand (NES) Tips\" class=\"read-more\" href=\"https:\/\/retromaggedon.com\/index.php\/shatterhand-nes-hints-tips-and-secrets\/\" aria-label=\"Read more about Shatterhand (NES) Tips\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"open","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-821","page","type-page","status-publish"],"_links":{"self":[{"href":"https:\/\/retromaggedon.com\/index.php\/wp-json\/wp\/v2\/pages\/821","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/retromaggedon.com\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/retromaggedon.com\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/retromaggedon.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/retromaggedon.com\/index.php\/wp-json\/wp\/v2\/comments?post=821"}],"version-history":[{"count":0,"href":"https:\/\/retromaggedon.com\/index.php\/wp-json\/wp\/v2\/pages\/821\/revisions"}],"wp:attachment":[{"href":"https:\/\/retromaggedon.com\/index.php\/wp-json\/wp\/v2\/media?parent=821"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}